Cloudscapeis an upcoming indie game inspired byStardew Valley. Currently, it’s having quite the successful run onKickstarter, where the campaign has doubled past its original goal of $50,000. It’s met a number of stretch goals as well, including adding a museum to the game, the option to cook recipes, and additional farming activities, bringing it a little bit closer to the gameplayStardew Valleyfans have come to know and love.
Looking at previews ofCloudscape, it’s easy to see where it might get itsStardew Valleyelements and design from. But it also looks to pull in some elements of survival games reminiscent of another indie game,Don’t Starve.
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How Cloudscape Takes After Stardew Valley
Stardew Valleyis now the most iconic farming simulatoron the market, though it was created as a direct inspiration of the oldHarvest Moongames. Having been created by an amateur game developer known as Eric “ConcernedApe” Barone,Stardew Valleyhas inspired many other aspiring devs to create their own farming sims with pixel art. And now an upcoming farming sim known asCloudscapehas caught the attention of even ConcernedApe himself.
InCloudscape, players will get tofarm a variety of crops, raise animals including both livestock and pets, socialize and befriend the villagers, and mine for materials. The mechanics won’t be exactly shot-for-shot withStardew Valley, however. For example, cooking will be more than just selecting a recipe and instead will feature a minigame. But when it comes to foraging, the bushes look pretty similar to those found in Pelican Town.
But whileCloudscapemaylook a lot likeStardew Valleyon the surface, it also pulls in some survivalist elements that remind players of the indie gameDon’t Starve.
How Cloudscape is Inspired by Don’t Starve
Don’t Starveis a survival game made iconic for its gothic art style. Dropping the player into a randomly generated world, the point ofDon’t Starveis, of course, to survive the night while circumventing the monsters who roam the lands. All the while, players must gather resources to craft items, discover recipes, and avoid the numerous ways death might occur, such as a lack of hunger or sanity.
While inStardew Valley, players will use resources to build on their farms and craft useful machines,Cloudscapealso forces players to craft for survival in aprocedurally generated world. Fighting will be prominent in the Kickstarter game as well. UnlikeStardew Valley, where enemies are mostly found in the mines, monsters appear everywhere at night when the island becomes dangerous. If players are still roaming around after dark, they’ll need to make sure they’re equipped with weapons to take on the Globs.
And likeDon’t Starve’s crafting mechanic, resources can be used to create defenses for protection inCloudscape, which will likely be an important part of protecting farms overnight. Likewise,Cloudscape’s weather cycles can become dangerous, threatening life around the island and players' farms.
The game won’t launch for a couple of years at the earliest, but for those who want to get in onCloudscapeand support its one-man development studio Konitama, the Kickstarter is active through July 22 with multiple milestones that will make it a little more reminiscent ofStardew Valley.
Cloudscapeis currently in development for PC, PlayStation, Switch, and Xbox.
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