Summary

Final Fantasy 14has seen a strong amount of success with its newDawntrailexpansion, director Naoki Yoshida reports.Final Fantasy 14remains one of the biggest MMOs available, although it wasn’t always that way. Fans may be familiar with the fact that the game so many have grown fond of is a rerelease ofFinal Fantasy 14. After its initial 2010 version was deemed a failure, Yoshida took on the project and fans have flocked toFinal Fantasy 14: A Realm Rebornand its expansions.

Players have been looking forward toFinal Fantasy14: Dawntrailfor a long time. Serving as the fifth expansion of the game,Dawntrailintroduces 100 new questsalong with a plethora of additional content.Dawntrailalso serves as the start of a new chapter following the conclusion of the game’s Hydaelyn-Zodiark arc, offering players a breath of fresh air, and even more reason to return to it. A new arc may also be appealing to those who haven’t been keeping up to date with lore.

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Therelease ofFinal Fantasy 14: Dawntrailset a new record for the game. Naoki Yoshida stated on theFinal Fantasy 14Lodestone blogthatDawntrailis seeing a record number of concurrent users that has not been seen since the 2013 release ofA Realm Reborn.Official statistics have not been released, but there are some benchmarks to use. The last batch of official statistics aboutFinal Fantasy 14revealed that the game had over 30 million registered accounts. Currently, general estimates can be made about what the game’s recent traffic is, although accuracy varies across platforms.

Final Fantasy 14 Player Count Spikes

Statistics from MMO Populations state that not only isFinal Fantasy 14the fifth most played MMO, its daily players are estimated as over 300,000. Of that amount, at the time of writing, SteamDB estimates state the game logs over 62,000 current players, with an all-time peak of nearly 100,000 on the platform. Although the game faces plenty of success, it comes with issues, some of whichNaoki Yoshida has already apologized for.

Dawntrail’s massive success has brought forth increased problems with server congestion. This has been arecurring issue forFinal Fantasy 14, and the developers have been vocal about dedicating time towards addressing this issue specifically. Yoshida has emphasized wanting to make the experience as convenient as possible for gamers. Despite that, it appears that some of this success was too unexpected to be prepared properly for. Those issues do not appear to serve as much of a deterrent to the many players online, regardless.