Summary

Horizonhas become one of PlayStation’s best offerings, and a true system-seller for both the PS4 and the PS5. It’s a series that captured audiences seven years ago withHorizon Zero Dawnand improved on the formula in 2022 withHorizon Forbidden West, and it seems to be going from strength to strength as the years roll by.

Going west to the Pacific gaveHorizon’s setting more scope and its story more weight. With this move also came some new tribes for Aloy to interact with, one being the Tenakth, which has a taste for violence, as can be seen from its melee pits. That particular inclusion has the potential to become its own spin-off.

The Character aiming the bow and arrow towards any foe hiding behind the bushes.

Horizon is Expanding Rapidly

What began in 2017 as an ambitious new title in the open-world RPG space fromdeveloper Guerrillahas come a long way in the seven years since.Horizonhas spawned a fully fleshed-out sequel, a pair of DLC expansions, and the recent VR game, yet plans are afoot for a lot more in the future, as a third mainline game is expected as well as a multiplayer title. Sony is not holding back with its use of the license, and if this is the case, there’s potential for even more ideas to surface.

AHorizonTV series at Netflix was announced to be in early development in 2022, joining the likes ofGran Turismo, Uncharted, andThe Last of Usin being adapted for live action.

horizon-forbidden-west-melee

There are still some unique ways to massively widen the scope ofHorizonand help it to establish a diverse group of offerings outside the conventional open-world, action-centric adventure. Such practices have already begun, as is evident from theVR titleCall of the Mountain, which offers something new for the series via its focus on climbing.Horizondoesn’t have to be defined by its genre because it does so many things right, from characters and storytelling to gameplay, combat, exploration, and world-building.

Melee Combat Could Be Key to a Successful Horizon Spin-Off

Horizon Zero Dawnand its successor in theForbidden Westare unique in large part because the combat gave the player so much choice. Ranged attacks are recommended with an array of bows that have different properties, but melee is a viable way to win, too. Themelee pits with the Tenakthshow this while also providing a fun side challenge away from the main campaign. They’re a smart way to bring diversity, but are interesting enough to be at the center of their own game if they are fleshed out further.

There are four melee pits inHorizon Forbidden Westfound in Chainscrape, Scalding Spear, The Bulwark, and Thornmarsh.

horizon-game-series-franchise

That title wouldn’t necessarily have to be a big-budget offering akin to the mainline games, nor would it have to have the sheer volume of activities as the aforementioned projects. It would, however, beanother string toHorizon’s bowby reminding gamers that the series does not have to be defined by one school of thought. More ideas could be just as viable for a spin-off in the same vein, but melee combat is something that plenty likely won’t take full advantage of, and it deserves more time to shine.

Horizon’s Tenakth Could be Developed More

There are so many engaging tribes inHorizon, from the humble Nora to the tranquil and friendly Utaru to the hostile Eclipse. Aloy finds allies in the Tenakth tribe, too, a group of people from the West who have been forged from war and emphasize violence. They’re a compelling part ofHorizon Forbidden West, and focusing a spin-off on their melee pits could shed more light on their cultures and customs to make them more developed by the timeHorizon 3rolls around.