Summary
There is one perk thatThe Outer Worlds 2has that could potentially put it aboveFallout 5orThe Elder Scrolls 6. AlthoughThe Outer Worlds 2is a part of a much younger franchise than the other games mentioned, it has a few
possibilities that the others lack. Of course, all three games will likely be heavily anticipated by fans until their release, especially since none of them have release dates ironed out yet, giving fens plenty of time to speculate. Even so, there is one area whereThe Outer Worlds 2can definitely excel.

The Outer Worldswas developed byfamed RPG makers Obsidian Entertainment, previously best known forFallout: New Vegas. InThe Outer Worlds, players travel across various planets and space colonies in a galaxy that is almost entirely controlled by corporate interests. After being awakened from a cryogenic sleep, the protagonist assumes captainship of an abandoned ship that gets staffed with a crew of characters that they meet during their quests across the galaxy. Despite being anonymous at the start of the game, they end up being the deciding factor in the battle that determines the fate of the universe, as well as the board of corporations that controls it. In the sequel, it is a deeper dive into the game’s setting that can allow it to shine even brighter.
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Outer Space is The Outer Worlds 2’s Biggest Advantage
Whatever the developer decides to do with itsideas forThe Outer Worlds 2, Obsidian has one undeniable advantage that should serve it well. Because it takes place in space, the team behind the game has the opportunity to let its creativity run wild. The game doesn’t need to be held down by the restraints of what could exist on Earth, because any new planet could have its own completely unique ecosystem. The first game already showed how helpful this direction can be with its own designs. The sequel should be able to come up with its own impressive new creations.
There is another step toThe Outer Worlds 2’s creative potential, with that beingThe Outer Worlds 2’s new star system. Since the game will be taking place in a different galaxy from the first, it isn’t even specifically tied down to what players saw in the last game. Any designs for planets or monsters that didn’t land can be swapped out and replaced with something new, because players won’t be visiting the same areas again. In a way, that offers more possibilities for the game’s future. Aside from the basic framework,The Outer Worlds 2has almost complete freedom in terms of design.
The Elder ScrollsandFalloutdon’t have the same luxuries thatThe Outer Worlds 2will enjoy in this sense. WhileThe Outer Worlds 2has plenty to explore, other RPGs don’t have that same advantage.Falloutis firmly placed in a wasteland version of Earth, with the addition of mutants and robots. Meanwhile,The Elder Scrollstakes place in Tamriel, which, while being a fantastical world with magic and monsters, has some general rules of its own. Fans have a better idea of what to expect fromFallout 5orThe Elder Scrolls 6, which isn’t bad, but offers less room for innovation.
As a much younger franchise,The Outer Worldsstill has a lot of room to grow, with the series able to expand its identity with the next game.The Outer Worlds 2can learn fromFalloutas well, since that series created a strong formula for action RPGs to learn from. One of the best things thatThe Outer Worlds 2has going for it is its outer space setting, which the developers should use to energize their creativity. Space can let players tackle the unknown, andThe Outer Worlds 2should embrace that.
The Outer Worlds 2is currently in development.
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